Aug 11, 2013

Tenebris – A new project

After finishing Blinkin Blobs, I started work on a few prototypes of which two quickly became my favorites, a top down sci-fi horror game (Tenebris) and a 2D puzzle platformer which will most likely become my next project. As I experimented more with the design of Tenebris, the game evolved to have a emphasis of being trapped in […]